VALENTE, F. Gamifying Language Learning: The potential of VLEs (Virtual Learning Environments) for EFL students – An Exploratory Study on Improving Proficiency with Game-Oriented Activities. Journal of Inclusive Methodology and Technology in Learning and Teaching, [S. l.], v. 6, n. 1, 2026. Disponível em: https://inclusiveteaching.it/index.php/inclusiveteaching/article/view/490. Acesso em: 23 ott. 2026.