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V. 4 N. 3 (2024): "Il Videogioco in Italia: Archeologia del presente: il videogioco tra passato e futuro".
V. 4 N. 3 (2024): "Il Videogioco in Italia: Archeologia del presente: il videogioco tra passato e futuro".
DOI:
https://doi.org/10.32043/jimtlt.v4i3
Pubblicato:
2025-01-07
Articoli
Editorial: building an inclusive taxonomy of video games for edugame design
Michele Domenico Todino
PDF (English)
E-Sport and flipped inclusion between gamification and system learn-ing: research guidelines.
Enzapaola Catalano, Maria Carbone, Tonia De Giuseppe, Sabrina Lucilla Barone
PDF (English)
Latin teaching, edugame and inclusion: what interconnection?
Rita Colace, Michele Domenico Todino, Iolanda Zollo
PDF (English)
Virtual challenges and real successes: videogames as educational tools
Monica Di Domenico, Fabrizio Schiavo, Tonia De Giuseppe, Pio Alfredo Di Tore
PDF (English)
From game to videogame: the didactic design between real and virtual game in an inclusive and simplexity way
Alessio Di Paolo, Carmine Sessa, Maurizio Sibilio
PDF (English)
The Educational Video Game: STEM Gap and Artificial Intelligence
Paolo Fusco
PDF (English)
Engagement, edugame and learning: a systematic literature review
Naomi La Manna, Emanuela Zappalà, Maurizio Sibilio
PDF (English)
A digital gamified approach to assess problem-solving skills in K9
Arianna Marras, Masiar Babazadeh
PDF (English)
Promoting reflective practice in prison education: the potential of video games as educational tools
Carmen Lucia Moccia, cristina promentino, fausta sabatano
PDF (English)
Game of Trot: what if Trotula de Ruggiero came back from the Middle Ages to show us a sustainable and inclusive future?
Roberta Pastore, Erika Marie Pace, Stefano Di Tore
PDF (English)
Directivity and Modifiability in video-game environments for learning. Two paradigmatic cases compared
Michele Sardo, Domenico Morreale, Francesco Claudio Ugolini
PDF (English)
Gamification in primary school: “return to deir el-medina”
Alessia Sozio, Silvia Tornusciolo, Tonia
PDF (English)
Evaluating and improving Perspective-Taking skill in pupils with ASD using an edugame: a case study
Emanuela Zappalà, Veronica Beatini, Lucia Campitiello, Stefano Di Tore
PDF (English)
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