Beyond the Fear of Innovation Through the Hybridization of Learning Spaces
Parole chiave:
AI Literacy; extended learning; socio-technical inclusion; educational agencyAbstract
Rather than framing AI Literacy as a predefined set of technical competences, this contribution interprets it as an educational experience emerging from the interaction between subjects, environments, and technologies. Considering Dewey’s concept of experience, learning is approached as a situated and continuous process, shaped not merely by the availability of technological tools, but by the quality of educational design. From this perspective, artificial intelligence is not considered as a neutral instrument, but as a constitutive element of contemporary learning environments, capable of orienting meaning-making processes, participation, and agency in non-linear and sometimes unpredictable ways. The paper discusses how AI-mediated learning spaces may either support or limit educational growth, depending on how they are intentionally designed, inhabited, and critically reflected upon within pedagogical practice.
Riferimenti bibliografici
Bauman, Z. (2017). Retrotopia. Cambridge, UK: Polity Press.
Dewey, J. (1938). Experience and education. New York, NY: Macmillan.
Dipace, A. (2017). Media education e didattica. Teorie, modelli e pratiche educative. Brescia, Italy: Scholé.
Sibilio, M. (2017). Corpo e cognizione nella didattica. In L’agire didattico. Manuale per l’insegnamento (pp. 329–347). Brescia: La Scuola.
Fabiano, A. (2021). La scuola digitale. Questioni pedagogiche e didattiche. Roma, Italy: Anicia.
Gallese, V., & Morelli, U. (2024). Cosa significa essere umani. Milano, Italy: Raffaello Cortina Editore.
Gallese, V., Moriggi, S., & Rivoltella, P. C. (2025). Oltre la tecnofobia. Il digitale dalle neuroscienze all’educazione. Milano, Italy: Raffaello Cortina Editore.
Indire. (2019). Linee guida per l’innovazione degli ambienti di apprendimento. Firenze, Italy: Indire.
Maceratini, A. (2018). Retrotopia. L’utopia che guarda al passato. Tigor: Rivista di scienze della comunicazione e di argomentazione giuridica, 10(2), 80–93.
Morelli, U. (2024). Umani. Milano, Italy: Raffaello Cortina Editore.
Oblinger, D. G. (Ed.). (2006). Learning spaces. Washington, DC: EDUCAUSE.
Rivoltella, P. C. (2017). Media education. Idea, metodo, ricerca. Brescia, Italy: Scholé.
UNESCO. (2023). Guidance on generative AI and education. Paris, France: UNESCO.
Sitography / Audiovisual sources
Gallese, V., & Morelli, U. (2024). Cosa significa essere umani? [Video]. YouTube. https://www.youtube.com/watch?v=a1InaQUdYd0
Indire. (n.d.). Fare didattica in spazi flessibili: intervista a Franco Lorenzoni [Video]. YouTube.
https://www.youtube.com/watch?v=4vornAdQ8kQ
(accessed January 15, 2026).
##submission.downloads##
Pubblicato
Come citare
Fascicolo
Sezione
Licenza
Copyright (c) 2026 Andrea Cirolia, Giuseppe Nobile

Questo lavoro è fornito con la licenza Creative Commons Attribuzione - Non commerciale - Non opere derivate 4.0 Internazionale.